Invetero Coquette


Changes:

Added openable trunk.

Swapped incorrect 4 cylinder engine model for a proper modern V8.

Made wheels colorable.



Credits:

Panel gap edits, V8 engine model, and added trunk done by M4k3 aka XanaBax.


Data Lines:

vehicles.ide

coquette2, 	coquette2,	car,		COQUETTE,	COQUETTE,	VEH@LOW,	VEH@LOW_CONV,	10,	999,		0.2757, 0.2757,		0,	5,	1.0	,0,	ext_conv+sports

handling.dat

(uses vanilla Coquette handling)

carcols.dat  (put this in the Car4 section)

coquette2, 	28,0,40,10, 33,33,131,13, 34,34,27,0, 29,29,125,13, 28,28,35,0, 74,74,128,13, 69,69,83,0, 87,87,118,13, 82,0,77,0, 89,89,3,0, 127,0,90,0, 131,0,131,0, 132,132,90,0, 112,0,7,0, 112,112,4,13, 113,113,108,0, 111,111,90,0, 0,0,60,0, 1,1,123,13, 7,7,122,0, 21,21,113,13,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE coquette2 FIELD BOOT_OPEN POS 0.322822 -0.497917 0.571217 ANGLES 0.034374 -0.000718 2.749749 FOV 55.000000
VEHICLE coquette2 FIELD BONNET_FWD POS 0.002575 0.488159 0.658594 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE coquette2 FIELD BONNET_BWD POS -0.002930 -1.542004 0.762137 ANGLES -0.000102 0.000000 -3.141587 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_WHEEL POS -1.040188 0.043683 0.006530 ANGLES -0.059754 -0.000336 0.126799 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_UNDER POS 0.032535 0.414606 -0.325068 ANGLES 0.002409 -0.000016 -0.000064 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_MISC_1 POS 0.732952 -3.999800 0.885114 ANGLES -0.201054 -0.176262 0.131966 FOV 45.000000
VEHICLE coquette2 FIELD CINEY_MISC_2 POS -0.813058 -0.858398 0.592065 ANGLES -0.101774 0.182888 -0.145892 FOV 55.000000
VEHICLE coquette2 FIELD JACKED POS 0.119186 0.132935 0.197510 ANGLES 0.085862 0.000000 2.069158 FOV 55.000000
VEHICLE coquette2 FIELD BUSTED POS -0.469411 0.467163 0.393433 ANGLES -0.007309 0.000000 2.597539 FOV 55.000000
VEHICLE coquette2 FIELD CARPHONE POS -0.420292 0.494385 0.515137 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE coquette2 FIELD BONNET_L POS -0.553954 -0.118862 0.548174 ANGLES 0.000351 -0.002609 1.571318 FOV 55.000000
VEHICLE coquette2 FIELD BONNET_R POS 0.554383 -0.118862 0.548174 ANGLES 0.000401 0.002609 -1.571528 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_WHEEL_2 POS 1.168034 -1.700195 0.080566 ANGLES -0.124367 0.386039 0.219088 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_BACK POS -0.954113 0.223267 0.581421 ANGLES -0.295391 0.166174 -2.918100 FOV 55.000000
VEHICLE coquette2 FIELD BUMPER POS 0.000000 1.922363 -0.116821 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE coquette2 FIELD AIM_FR POS -0.000041 -0.638900 0.983891 ANGLES -1.558786 0.007952 0.007951 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_FAR_1 POS -2.043982 -3.779624 0.692224 ANGLES -0.192750 -0.197226 -0.337334 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_FAR_2 POS 1.737055 -3.739126 0.946509 ANGLES -0.188476 0.241896 0.250037 FOV 55.000000
VEHICLE coquette2 FIELD CINEY_FAR_3 POS 1.392015 2.535202 -0.028252 ANGLES 0.009658 -0.097357 2.436074 FOV 74.300003
VEHICLE coquette2 FIELD CINEY_FAR_4 POS -1.455070 3.500546 0.698938 ANGLES -0.215538 0.143560 -2.833024 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[coquette2]
structType = 0
field_1 = 41974
flags = 0x2AA628 
floatAsInt_A = -24.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_FAST_3_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_FAST_3_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_FAST_3_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_FAST_3_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_FAST_3_REVS_OFF
field_26 = 640.0
field_2A = 240.0
floatAsInt_2E = -3.0
floatAsInt_32 = 2.0
field_36 = 2500.0
field_3A = 250.0
floatAsInt_3E = -4.0
floatAsInt_42 = 3.0
field_46 = 340.0
field_4A = 80.0
floatAsInt_4E = -4.0
floatAsInt_52 = 4.0
field_56 = 140.0
field_5A = 80.0
floatAsInt_5E = 5.0
floatAsInt_62 = 6.0
floatAsInt_66 = 1.5
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 1.16667
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_3_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_3_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = EX_POPS_MT
airIntakeSound = AIR_INTAKES_MULTI
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_FAST_3_START
hornSound = COQUETTE_MULTI_HORN
openSound = VEHICLES_EXTRAS_SPORTS_LUX_OPEN
closeSound = SPORTS_LUX_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SPORTS_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SPORTS_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_INVETERO
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_COQUETTE
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 1.16667
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 7.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 1
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1

EFLC Audio version

(use this if you have the car added in TBoGT or have the EFLC audio added and working in vanilla IV)

[coquette2]
structType = 0
field_1 = 48618
flags = 0x2AA628 
floatAsInt_A = -21.0
floatAsInt_E = -1.0
engineLowSound = EP2_SFX_EP2_MUSCLE_CAR_EP2_MUSCLE_CAR_ENG_LOW
engineHighSound = EP2_SFX_EP2_MUSCLE_CAR_EP2_MUSCLE_CAR_ENG_HIGH
exhaustLowSound = EP2_SFX_EP2_MUSCLE_CAR_EP2_MUSCLE_CAR_EX_LOW
exhaustHighSound = EP2_SFX_EP2_MUSCLE_CAR_EP2_MUSCLE_CAR_EX_HIGH
revsOffSound = EP2_SFX_EP2_MUSCLE_CAR_EP2_MUSCLE_CAR_REVS_OFF
field_26 = 600.0
field_2A = 100.0
floatAsInt_2E = 0.0
floatAsInt_32 = 2.0
field_36 = 1200.0
field_3A = 250.0
floatAsInt_3E = 0.0
floatAsInt_42 = 2.0
field_46 = 440.0
field_4A = 220.0
floatAsInt_4E = 0.0
floatAsInt_52 = 2.0
field_56 = 140.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 2.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = 0.4
floatAsInt_multiplier1200_8E = 1.8
engineIdleLoopSound = EP2_SFX_EP2_MUSCLE_CAR_EP2_MUSCLE_CAR_IDLE_ENG
exhaustIdleLoopSound = EP2_SFX_EP2_MUSCLE_CAR_EP2_MUSCLE_CAR_IDLE_EX
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 0.833333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = EX_POPS_MT
airIntakeSound = SUPERCHARGER_MULTI
floatAsInt_multiplier1200_C2 = -1.0
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_FAST_3_START
hornSound = COQUETTE_MULTI_HORN
openSound = VEHICLES_EXTRAS_SPORTS_LUX_OPEN
closeSound = SPORTS_LUX_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SPORTS_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SPORTS_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_INVETERO
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_COQUETTE
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 1.0
field_11A = 50
floatAsInt_11E = -1.0
floatAsInt_122 = 8.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 0